Steina and Woody Vasulka

Both pioneers of video art since the 1960s. Created different types of video art, including datamoshing. The piece of work that we have concentrated on is Warp.

Unlike the other pieces, this focuses on a human rather than another object. This is particularly relevant for us, as we will be using lots of footage of human activity within our own film.
In contrast to Takeshi Murata’s work, the original video can be clearly seen, and for this reason, it seems much cleaner and clearer as to what is actually going on. We feel that this is more of the style that we would be looking to achieve compared to it just being patterns and colours.
The colours themselves seem to primarily be left untouched, which is very different from Berlin Horse. Ideally, we would like to be able to combine the two, to create something that can be viewed as a statement, with content and a message behind, but also as something which is simply visually appealing.
Warp gives the feeling of distorting reality, rather than the medium of film itself. It may be the result of the camera being static, and the background also being perfectly still, whilst the human in the foreground moves around the frame.  
For this reason it would probably be better to use this method with stock footage of people, rather than video game footage or inanimate objects. A minimalism is also put across, and so something full of movement may not work as well.

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